I just inserted the whole alphabet in the editor and that's what happened mes file to a specific position on the character map texture file. mes files, and correlates a letter from the. I'm not sure if typically uses any Russian translation packs but he may also have an idea of what characters need to be updated?Īre all the text in the game characters from fonts or all the text are pictures from a TGA file?Īll text in the game is from a texture file, yes. Then I would need you to type out all the Russian characters so I can copy + paste them into the working file.īe sure to plan accordingly about which characters you are replacing. You could draw on it to tell me what needs to be replaced like this: Here is a template of the default character file: Determine which characters you want to replace with Russian characters, then let me know which ones they are. You would need to do the same for the Russian characters.
In the example below, you will see certain characters are replaced by Polish characters (for a Polish translation pack): In order for me to make this TGA file for you, I will need you to tell me what characters you want to replace and what Russian characters will be used in their place. And when the game pulls the "s" character, it will be using the "ж" image instead. mes files would still use the original characters.įor example: If you changed the letter "s" to "ж" in the TGA file, you would still use "s" in the. What you'll probably need to do is replace the characters in the TGA file with Russian characters, but the. (Remember to triple-check every single thing you translate to ensure it behaves correctly in-game!)īut I do not know the features of creating a font in the TGA.
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Have you used the SH Resource Editor before? I've written a quick explanation on how to use it to edit message files for the game here. Maybe I can make a Russian high-resolution font?